For the final SPA project, I wanted to use Arduino to create a surprise box prank that would play Never Give You Up by Rick Astley to prank my brother. This is the link to the Arduino project that I would like to replicate: https://create.arduino.cc/projecthub/slagestee/rickroll-box-3c2245 (I just didn’t want an output to be created).
It took a little bit of finicking as the tone wouldn’t play on the piezo speaker (in an ideal world with no pandemic, I would’ve tried this with an mp3 speaker but couldn’t get one in time). I had to use a toneMelody code to check if the piezo speaker would work and also had to check if each part was working.
As seen in the video, the tone plays when the photoresistor is uncovered but stops when it is covered. I still have to play with the photoresistor values to have made it less finicky (take in the shadows in the environment). I also took out the potentiometer as it was causing my prank more problems.
To develop this further, it would be nice to attach a servo to it and with it, I would attach a photo of Rick Astley to take the prank even further.
Here is my code adapted from the tutorial:
#define a3f 208 // 208 Hz
#define b3f 233 // 233 Hz
#define b3 247 // 247 Hz
#define c4 261 // 261 Hz MIDDLE C
#define c4s 277 // 277 Hz
#define e4f 311 // 311 Hz
#define f4 349 // 349 Hz
#define a4f 415 // 415 Hz
#define b4f 466 // 466 Hz
#define b4 493 // 493 Hz
#define c5 523 // 523 Hz
#define c5s 554 // 554 Hz
#define e5f 622 // 622 Hz
#define f5 698 // 698 Hz
#define f5s 740 // 740 Hz
#define a5f 831 // 831 Hz
#define rest -1
int piezo = 7;
int led = 9;
int button = 2;
int sensor = A0;
volatile int beatlength = 100; // determines tempo
float beatseparationconstant = 0.3;
int threshold;
int a; // part index
int b; // song index
int c; // lyric index
boolean flag;
// Parts 1 and 2 (Intro)
int song1_intro_melody[] =
{c5s, e5f, e5f, f5, a5f, f5s, f5, e5f, c5s, e5f, rest, a4f, a4f};
int song1_intro_rhythmn[] =
{6, 10, 6, 6, 1, 1, 1, 1, 6, 10, 4, 2, 10};
// Parts 3 or 5 (Verse 1)
int song1_verse1_melody[] =
{ rest, c4s, c4s, c4s, c4s, e4f, rest, c4, b3f, a3f,
rest, b3f, b3f, c4, c4s, a3f, a4f, a4f, e4f,
rest, b3f, b3f, c4, c4s, b3f, c4s, e4f, rest, c4, b3f, b3f, a3f,
rest, b3f, b3f, c4, c4s, a3f, a3f, e4f, e4f, e4f, f4, e4f,
c4s, e4f, f4, c4s, e4f, e4f, e4f, f4, e4f, a3f,
rest, b3f, c4, c4s, a3f, rest, e4f, f4, e4f
};
int song1_verse1_rhythmn[] =
{ 2, 1, 1, 1, 1, 2, 1, 1, 1, 5,
1, 1, 1, 1, 3, 1, 2, 1, 5,
1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 3,
1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 4,
5, 1, 1, 1, 1, 1, 1, 1, 2, 2,
2, 1, 1, 1, 3, 1, 1, 1, 3
};
int song1_chorus_melody[] =
{ b4f, b4f, a4f, a4f,
f5, f5, e5f, b4f, b4f, a4f, a4f, e5f, e5f, c5s, c5, b4f,
c5s, c5s, c5s, c5s,
c5s, e5f, c5, b4f, a4f, a4f, a4f, e5f, c5s,
b4f, b4f, a4f, a4f,
f5, f5, e5f, b4f, b4f, a4f, a4f, a5f, c5, c5s, c5, b4f,
c5s, c5s, c5s, c5s,
c5s, e5f, c5, b4f, a4f, rest, a4f, e5f, c5s, rest
};
int song1_chorus_rhythmn[] =
{ 1, 1, 1, 1,
3, 3, 6, 1, 1, 1, 1, 3, 3, 3, 1, 2,
1, 1, 1, 1,
3, 3, 3, 1, 2, 2, 2, 4, 8,
1, 1, 1, 1,
3, 3, 6, 1, 1, 1, 1, 3, 3, 3, 1, 2,
1, 1, 1, 1,
3, 3, 3, 1, 2, 2, 2, 4, 8, 4
};
void setup()
{
pinMode(piezo, OUTPUT);
pinMode(led, OUTPUT);
pinMode(button, INPUT_PULLUP);
pinMode(sensor, INPUT);
attachInterrupt(digitalPinToInterrupt(button), getFaster, FALLING);
digitalWrite(led, LOW);
Serial.begin(9600);
flag = false;
a = 4;
b = 0;
c = 0;
threshold = analogRead(sensor) + 0;
}
void loop()
{
//play();
int sensorreading = analogRead(sensor);
if (sensorreading < threshold) { // if bright, play
flag = true;
}
else if (sensorreading > threshold) { // if dark, pause
flag = false;
}
//play next step in song
if (flag == true) {
play();
}
}
void play() {
int notelength;
if (a == 1 || a == 2) {
// intro
notelength = beatlength * song1_intro_rhythmn[b];
if (song1_intro_melody[b] > 0) {
digitalWrite(led, HIGH);
tone(piezo, song1_intro_melody[b], notelength);
}
b++;
if (b >= sizeof(song1_intro_melody) / sizeof(int)) {
a++;
b = 0;
c = 0;
}
}
else if (a == 3 || a == 5) {
// verse
notelength = beatlength * 2 * song1_verse1_rhythmn[b];
if (song1_verse1_melody[b] > 0) {
digitalWrite(led, HIGH);
//Serial.print(lyrics_verse1[c]);
tone(piezo, song1_verse1_melody[b], notelength);
c++;
}
b++;
if (b >= sizeof(song1_verse1_melody) / sizeof(int)) {
a++;
b = 0;
c = 0;
}
}
else if (a == 4 || a == 6) {
// chorus
notelength = beatlength * song1_chorus_rhythmn[b];
if (song1_chorus_melody[b] > 0) {
digitalWrite(led, HIGH);
//Serial.print(lyrics_chorus[c]);
tone(piezo, song1_chorus_melody[b], notelength);
c++;
}
b++;
if (b >= sizeof(song1_chorus_melody) / sizeof(int)) {
//Serial.println("");
a++;
b = 0;
c = 0;
}
}
delay(notelength);
noTone(piezo);
digitalWrite(led, LOW);
delay(notelength * beatseparationconstant);
if (a == 7) { // loop back around to beginning of song
a = 1;
}
}
void getFaster() { // decrease beat length in order to increase tempo
beatlength = beatlength / 2;
if (beatlength < 20) { // loop back to original tempo
beatlength = 100;
}
}
No comments:
Post a Comment