As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Tuesday, April 7, 2015

Label Maker - Angelica Cupat and Emily Phan

For this project, Emily and I decided to knoll a label maker. Before we disassembled our thrift store find, we made sure to waste an hour on our sofa making dozens of fun labels. We became very attached to our $2 labeler and hesitated to place the screwdriver into the first screw.

Label makers are pretty complex. One of the coolest things we discovered was that our little labler had a motor that was responsible for unrolling the label strip. When the keyboard sensor registered that the "print" button was pressed, the motor would activate, causing fans and rubber coils to spin and roll out a printed label. The black letters that are printed on the label were created through applying a heated plastic strip with tiny sensors onto the temperature-sensitive labels. 

Though Emily and I completely ripped apart our poor labler, we learned a lot! We are set on purchasing a new label maker from a thrift store in the near future.









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