As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Saturday, October 27, 2018

Actuator Experiment - Netty & Hannah




Currently, our project is still developing in terms of finding the appropriate/accurate sensors to use. We also need to brainstorm how to create the most error-free experience for the user. For now, an actuator we know we will use for sure involves audio output and input. In the video above, we recreated the audio output experiment and are looking at ways (and looking into the right speakers to perhaps purchase) to manipulate the audio. 


The second experiment we did essentially entertains the idea brought up in class on closing the lid for the next guest. Understanding motors is important for this, so we experimented with that again. We are not likely to pursue the motorized aspect of the toilet experience, but it was good for us to see how feasible or enjoyable it was.

Netty Lim, Hannah Mei

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