As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Sunday, April 17, 2016

Raj and Abe's Knolling Project | Windows PC Kinect

For our knolling project, Abe and I disassembled a Microsoft Kinect that was part of the PC development kit. The kinect itself was relatively easy to disassemble with few moving parts. Nonetheless, we feel that the sensors and motor retrieved from the Kinect will be invaluable for our upcoming project this quarter.




Our functional diagram (seen above) illustrates how the Kinect takes in user input and outputs that data to a larger processing unit. The Kinect has two cameras and one very powerful IR sensor. In addition, the Kinect uses an array of four microphones to capture a sonic "image" of the room it is in/

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