This diagram shows that we plan on placing the arduino and sensor on the bottom of the chair and attach the speaker to the back. We will use an office chair of this model because it's the type of chair people do homework or office work in. Our project speaks to this audience because we will be helping people take breaks during their work time (by the annoying sound) which will increase their productivity.
As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.
Thursday, May 14, 2015
Tess & Jordan Functional Diagram
This functional diagram outlines our plan to sense a person in a chair for a certain amount of time followed by a sound. Since completing this diagram we have decided to use a photoresistor to sense light (which would be covered by a person in a chair) and program the arduino to play a sound which would flow through speakers and prompt a person to get up from the chair and take a break.
Saturday, May 9, 2015
Situation Sensing // Maddy Harrison & Ben Schiffler
We are planning to make a table that houses a houseplant, that senses when it's being mistreated and tweets passive aggressively at you until you atone for your mistakes.
Situation Sensing:
In order to sense you mistreating a houseplant, we want to check that you've placed the table in a location where it gets enough sunlight, as well as sensing that you keep your plant watered enough. It Will use light sensors similar to those in our Arduino kits to keep track of total sunlight, and a dampness/water sensor to check if it has enough water at any given point.
Functional Diagram:
Situation Sensing:
In order to sense you mistreating a houseplant, we want to check that you've placed the table in a location where it gets enough sunlight, as well as sensing that you keep your plant watered enough. It Will use light sensors similar to those in our Arduino kits to keep track of total sunlight, and a dampness/water sensor to check if it has enough water at any given point.
Functional Diagram:
Sensor Discussion:
We're planning on picking a couple light sensors from some store nearby. Also, we're planning on building a cheap simple soil moisture sensor, as described here: http://gardenbot.org/howTo/soilMoisture/
It will end up looking something like this:
We're planning on picking a couple light sensors from some store nearby. Also, we're planning on building a cheap simple soil moisture sensor, as described here: http://gardenbot.org/howTo/soilMoisture/
It will end up looking something like this:
Thursday, May 7, 2015
Situation Sensing + Functional Diagram + Sensor Discussion | Angelica and Emily
Situation Sensing: We decided to focus on improving the situation of study parties. Often times, the emphasis of study parties is placed studying and less so on partying. Our goal is to create a lamp that can prevent a group of people from getting frustrated with studying by allowing them to have dance parties. To do so, we plan to detect sounds of frustration (i.e. groaning, swearwords, etc...) and to have the lamp respond by playing music and flashing colorful lights.
Functional Diagram Explanation:
Sensor Discussion:
VR: Shield: the voice recording shield stores and listens for voice commands. This sensor will be programmed to listen for words and sounds of frustration
WAV Shield: stores and plays audio files on SD card.
SOCIAL TABLE | SUMMER + KYLE
We brainstormed on what smart furniture we are going to make, combining with thinking about the possibilities of what we can do with Arduino. Finally, we decided to make a social table that helps people avoid playing with their phones during dinner. The table will lower the phones underneath the table and lift the phones back up after a certain amount of time or there's some emergency.
In our diagram, we have three sensor, an IR break beam sensor, a light sensor and a button.
Link to IR break beam sensor:
https://www.youtube.com/watch?v=KdKMR8PdhjQ
The users will put their phones on our social table slots to active the IR break beam, then the stepper rotate clockwise to lower the phones. Then users set up a time for their dinner, after the certain amount of time, the stepper will rotate counter clockwise to lift the phones back up.
Study Lamp | Hsuan-ting + Melinda
We are designing a lamp
that assists the user in studying and that prevent the user from falling asleep
or taking unnecessarily long breaks. We will be using a motion sensor on the
lamp at head level to detect whether there is a person sitting in front of the
desk or not. If the person has fallen asleep or has left the desk, then the
countdown will begin and after 15 minutes, an alarm will sound to remind the
person to continue studying. In order to turn on the "study mode",
the user should put their smartphone into a slot—this also helps the user concentrate.
We will have 2 sensors, a
break beam sensor and a motion sensor.
The study mode is
activated when the user inserts their smartphone into the slot which has a
break beam sensor inside. The motion sensor will then begin sensing for motion.
If 15 minutes of non-movement is detected, then the alarm will sound.
Wednesday, May 6, 2015
Project Update | Situation & Sensors
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