As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Tuesday, May 6, 2014



We want to explore the idea of an arduino-controlled plant environment that would help the home owner with the maintenance of indoor plants, but this idea could also work for learning about growing plants. 

The owner could either fully automate the watering and lighting of his/her plants or s/he could engage in learning the watering and lighting cycles of some delicate plants to later be able to take care of a plant.

We thought that an automated  to irrigate and light plants indoors could work in cities like Seattle where a long part of the year is cold and cloudy and people grow starters indoors for their gardens in the summer.

We finally thought about focusing the concept on keeping records of water consumption and how that compares to different plants and owners and regions. 

Chip and Daniel

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