As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Thursday, May 28, 2015

Sensor & Situation UPDATE // Gloria & Jessica

We moved forward with our Rain Lamp concept - but we decided to tweak it a little.

Rather than a rain lamp, it would be a weather lamp instead.

This is the way we imagine it working:

1) We will use processing to pull data/information from a weather server.
2) Then we'll connect processing with Arduino and make sure the Arduino is getting "commands" from processing.
3) We will code different patterns for the neopixel lights to react on the Arduino according to the weather forecast.
4) The neopixel lights will react based on weather conditions. (E.g. sunny = lights glow pink/orange/yellow, etc.)

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