As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Thursday, June 9, 2016

7) Dillon and Dwight - Prototyping Update #1





DOUBLE SERVO INFRARED CONTROL

As we began buying parts and getting acquainted with Arduino, we started practicing with different inputs and outputs for motor control. This prototype involves four infrared sensors, an infrared LED, and two axes of servo motors. We programmed the servo motors to turn in different directions based on which sensors recorded the highest infrared readings from the LED.





SCOOTS THE INFRARED ELEPHANT

For this phase, we built a cardboard prototype to house the electronics and sensors, in order to test out actual motion tracking with infrared light. We got a stronger infrared light in order to control movement from across a room, and calibrated the movement to closely track the movement of infrared light.

OTHER PROBLEMS

We realized about halfway through that we needed to beef up all of our electronic pieces. The micro servos kept burning out, and stronger motors needed a stronger power source. We also needed a stronger light to allow for longer distances when motion tracking. Countering sunlight was also a huge problem in early stages. Once we got stronger pieces, finding power sources with the right voltage and current was very difficult for the specs we needed. We burned through a couple power blocks in the last week, making it very difficult to continue our prototyping progress.

No comments:

Post a Comment