As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Sunday, June 5, 2016

No. 6 - Actuation Description + Diagram

This diagram represents our intentions for the construction of our table. In conjunction with materials bought, we changed our scenario from a quadrant (four person) set up, to a two person table that would be split in two with a divider. The situation is that say Person A sits down at the at the time unoccupied table, and Person A is planning on using the table to study but doesn't want to be selfish and use the whole table, therefore Person A will place the divider on the table and not only will this indicate to whoever Person B may be, but also will activate a switch to change the color of the LEDs surround the half of Person A to indicate their preference. In the case of the divider being placed, it's that Person A doesn't mind another occupant, but would be preferred to be left alone. The LEDs have 3 settings. One would be green for available, and if the beam sensor is activated, meaning someone takes a seat on either side, the light will change to blue for example, to indicate the spot is taken and that they're open to other people joining the table. And as described previously, placing the divider will activate another sensor and actuate a third light setting.



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