As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Sunday, December 2, 2018

Situational Options (Nate + Aleksei)

In the future, we foresee the interaction between technologies and people to be as less persuasive as possible. Therefore, while brainstorming ideas for this project, we assumed to achieve this interaction via detecting human presence or actions by various sensors in specific areas.

1. Situation I: Coffee Table, Living Room. Variety of objects on the table, and various use cases.



2. Situation II: Party. Different music dynamics, loudness, and lighting.



3. Situation III: Nightstand, Bedroom. Going to the the bed routine.


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