As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Wednesday, December 12, 2018

S/P/A Diagram (Cassie, Angela, and Mike)

Sensing/Processing/Actuating Summary

For our sound sensing lamp concept, we're planning on using one sensor and two actuators with everything connected and controlled via an Arduino Uno. 



Sensing Approach


Our lamp will need to be able to sense sound levels in shared living situations like an apartment or dormitory.

To do this, we’ll need to sense sound from the area surrounding the lamp. After some unsuccessful attempts with other cheaper options, we ultimately landed on the MAX9814 microphone amplifier with automatic gain control as our sound sensor of choice.


Processing Logic

Our lamp will require an Arduino sketch that can take in the analog data coming from our our microphone sensor.
If the sound levels exceed our defined noise threshold 5 times in a 30 second period (tracked using millis()), then we'll activate our LEDs and LCD interface.
Actuating Approach
When the noise level becomes too high, the lamp will respond by turning on our neopixel LED ring, displaying a solid red color. Alongside the light, we also plan to use an LCD screen to display a warning message.





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