As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.
Thursday, June 6, 2013
Logic // Drunk Walking Detection - Mallika Simone, Sarah Churng
This poster maps out our detection of different walking patterns and the way our Arduino responds to the detected information.
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