As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Sunday, May 15, 2011

Week 7

Amy & Amy


After getting most of the necessary materials, we realized we were still missing a few elements to properly prototype the pressure sensor. We tried an anti-static plastic called velostat and various materials that were quite unsuccessful.
Finally, in class our gracious classmates let us have the exact carbon foam that we needed to complete it. Credit goes out to Ben and Patrick for this key part in our project!


We also started to practice soldering and began to construct a sketch on how the breadboard would house the LED's (with proper wiring).
In the next week we will solder the LED's to the breadboard and connect them to the arduino. Since this project requires to be disconnected from our computer, we are going to solder together a battery clip to a battery adapter (that will have a mobile energy source).


We already know what will house all of these pieces, so we mocked up the basic construction of our "Expressive Hoodie".





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