As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.
Monday, June 6, 2011
Final Project: Neil Rhoades & Inness Wragg
Pitch is a way to connect more full with a large social situation. Ideal for restaurants and bars with a social atmosphere, it connects tables across the airwaves through live audio feeds. When the vessel is poured, its direction is associated arbitrarily with a feed from another pitcher, and it receives ten seconds of live audio. Users will learn how top manipulate Pitch to explore different feeds. This will create a more involved atmosphere connecting people to those around them and amplifying the existing feelings of excitement in a crowd.
The introduction of Pitch into a social space provide a basis for conversation within a table, as well as making patrons more aware of what's going on around them, and of themselves.
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