As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Friday, October 26, 2018

Actuation Experimentation K. Hirata & E. Dastournejad


Because our project's outputs are fairly straightforward, we decided to focus on our LED display for our actuation experiments. 


Test One:

The objective of our first experiment was to give input via a button push and to change which LED would be active in response. In addition, we added a delay for our LED to emulate our "reserved" function on our bar stool design.  Our set up consisted of two LEDs, one that would remain on when the button was not activated, and another that would light up and hold a delay once the button was pressed.



Test Two:

For the second test, we wanted to test illuminating LEDs at different times upon receiving an input. This will later allow us to play with how our display will change when alternating between modes. Similar to the first test, this set up required a push button and LEDs (three this time). When the button is pressed the LEDs turn on in sequential order.





What will change going forward:

Ideally, we would test this out with a NFC sensor, but because we do not have that sensor at the moment we decided to practice this setup with a button instead.

Additionally, we will more than likely transition to using a programmable LED strip. For now we settled on just using multiple LEDs.

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