As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Friday, October 5, 2018

Processing Experiment (Trefoil)


The Trefoil sketch is a two-part code. One for creating a 3D model based on a triangle and defining its surfaces in a 3D environment, the second part is the way it renders by random splats of colored texture on it's surface polygons.

I experiment with the UV texture and 3D lights also by changing parameters on 3D model generation I was able to achieve new forms to render.


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