As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Monday, June 6, 2016

6: Actuation Description (Lucas & Jun)

The plan is for this object to be two separate parts:

  1. A mat, to be placed in a baby's crib, and upon which the baby lies/sleeps
  2. A lamp object, of as-yet undetermined form. Either repurposed or custom-built, lit with a series of white/RGB LEDs.
Based on the sensing of sound and motion done by the piezo elements in the mat, the LEDs will light up in various patterns of pulsing light. There are several open source libraries of LED patterns available online, which we will look into using.

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