As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Monday, June 6, 2016

Peter + Kylen: Situation Description

Initially, Peter and I wanted our device to be a motion sensor light that detects the last person to leave the room and turns off the light. We discussed the device taking a picture of the individual who left the lights on all day/night, and finding a way to publicly shame them for wasting energy. At the core of it, the light would detect people in the room, and turn the light off when no other bodies are left in the room. Perhaps with a motion sensor or infrared detector.
During critique, however, we realized this idea already existed - it's called a motion sensor - and that our idea was inherently lame. Peter and I went back to the drawing board after class in search of a better idea. But hey, nobody's first idea is ever their best one, so we were determined to continue ideating until we came up with something fresh - and we did.

We decided to take inspiration from a previous time and explore the idea behind the *~mood ring~* and remake it with a modern twist. To do so, we would need a sensor to detect the presence of a hand and read the temperature of it's fingers. Upon reading this information, the device will output a color that correlates to their mood.

No comments:

Post a Comment