As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Sunday, June 5, 2016

Prototyping Update 2 – Chaeji Kim & Allison Chan

 Give us an update on your prototyping. What's working so far, and what do you have left to test/develop? Are there new problems or breakthroughs that you've discovered?

We began to experiment with our light patterns for our lamp as well as assigning specific roles for how the lights would respond to each sensor. 



One of our issues was trying to make our microphone an "on" switch that would turn on all the lights, and turn off when there has been no activity for the next 15 seconds. We also struggled to map our accelerometer values to specific rgb values that would be distinct. This was solved with a series of if/else statements that corresponded a range of yaw, pitch, and roll values to specific colors that we chose.



UNFORTUNATELY, I accidentally dropped our globe for the lamp 2 days before the final project deadline. We are currently working on ordering a new lamp cover that we can use for our lamp. In the meantime, we are experimenting with difficult colors and patterns.

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