As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Tuesday, April 3, 2012

Assignment 1: Kelly's Color-Changing Animator

For our first Processing exercise, I chose to focus on animation, and how user input can be modified to create interesting, animated results. With this in mind, I modified the existing Processing animator example to create a more whimsical, freeform drawing program. When the user clicks on the screen, a dot is generated of random color and random stroke size. Dragging the cursor will cause the dot to follow, and more to be created that trail after. The randomization elements of the program keep it interesting and create a new, surprising composition each time. However, the user can experiment with duration of mouse clicks and amount of movement to create exciting animated patterns that they control.

Following Charissa's example, click here to access the zip file to run the program.

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