As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Thursday, April 26, 2012

Ryan and Dave - Adding a push button and other resistors to the circuit.


After the difficulty of last week’s build that we ultimately tracked down to a faulty lead, we decided to bring out my multi-tester before we got started. I definitely recommend having one of these on hand. It’s great for checking suspect components and peeking inside the circuit, although I definitely recommend a digital model for the precision it offers. 

A decent multi-meter isn't expensive, this one is $17.25 on
Amazon, and serviceable digital models can be found for $5-$6.

The suspect lead from last week.
Checking the meter to verify it’s working correctly, it should
read close to zero. The meter is set to read ohms (resistance).
No continuity
Into the trash with you!
Sketch 2 - Everything seems to be working. 

A close up of the breadboard.

Before modifying the program, we wanted to try some variations on the circuit 
that might yield similar results to upcoming sketches so we moved the LED to 
the breadboard.

The potentiometer is connected using one pole and the wiper – technically a
variable resistor.

Dialing it down. (The multi-meter read about 100 ohms at this setting) 

There’s not much change to the light output after this point. 

Same thing with a photo-resistor.

Sketch 3x - “Look Ma, no hands”

Sketch 5 - Combining two circuits to turn on AND adjust LED brightness with one button.


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