As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Wednesday, April 25, 2012

Shelby and Bridget: push button and fade

After our first assignment, we were very excited and moved on to the push button exercise, which we documented in our last post. We were so excited that we did it again.

The setup:



















Not pressing the button:















Pressing the button:















The we wrote the appropriate code for the LED to fade and brighten with a 50 millisecond delay, and we plugged in everything appropriately. Super shiny!


Bright:















Faded (oops, finger!):















Shelby and Bridget: Winners!

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