As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Tuesday, April 10, 2012

Carly & Robin: Weed Wacker Diagram


1 comment:

  1. For most of us users, we only care about using the weed wacker. That's why we don't know how this machine works. Thanks for sharing us this information. This is very cool!

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