As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Tuesday, April 12, 2016

Arduino Assignment – Chaeji Kim & Allison Chan. The Duo.

1. Changing Blink Speed

2. Alternating Between Two Different Lights

3. Counting Blinks
For this last example, we added a delay after each loop to mark when the sequence has ended and the next one is starting.

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