As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Sunday, April 17, 2016

Minolta Camera Knolling Project: Jun & Lucas

For our knolling assignment, we choose a Minolta Camera. The camera actually had a lot more pieces than we both expected. After opening up the outer shell of the camera, we were able to see all of the gears and bits all connected from the "brain" of the camera. 
An interesting part of the Minolta Camera was how the light was able to be captured and used to trigger the battery. 

In a brief summary, our diagram above shows that by pressing the shutter button, the logic board is able to use a sensor to capture light onto the film. This ultimately imprints the image through a light onto film. Even though this is the bare surface of how a camera works, it was very intriguing to see how many pieces were required in order to create a fully functioning camera. 

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