As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Tuesday, April 12, 2016

Dillon and Dwight - Arduino Assignment

1) Change the speed at which the light blinks.












2) Alternate blinking between two lights.














3) Increase the amount of blinks by one for each stage.

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