As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Tuesday, April 12, 2016

Three Arduino Exercises - Raj & Abe

Here are our three arduino examples: 

1. Different Blink Speed:





2. Alternating Blinks








3. Incremental Blinking









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