As computing becomes more ubiquitous in our objects, designers need to be more aware of how to design meaningful interactions into electronically enhanced objects. At the University of Washington, a class of junior Interaction Design majors is exploring this question. These pages chronicle their efforts.

Saturday, April 16, 2016

No. 3 - Table Project Concept: Andrea + Nick

Our concept involving a table is centered around the potential social anxiety of having to share a table with a stranger, approaching a stranger to ask if you can share your table, or wanting to avoid others at your table. Often times, people occupy more space than they need, but also would be willing to share when asked. A lot of this discomfort can stem from the lack of clear indication if a space is wanting to be shared or not, and whether the person occupying the space already would be willing to comply to sharing when prompted. 
With this, we had the idea to use Arduino to allow a table to communicate the sentiments of its occupants or notify those looking for a place at the table, whether its available or not. 


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